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Super Mario Brothers 2

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Super Mario Brothers 2

Publisher:
Nintendo / 0000-00-00

Genre:
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Game Details


GREAT GAME. SUPER MARIO BROTHERS PART 2 FOR NES NINTENDO. ALL-TIME CLASSIC. A MUST FOR ANY TRUE HARDCORE GAMER, COLLECTOR OR GAME PLAYER. LOTS OF FUN. HERE IS SOME MINOR INFO ON THE GAME.

Players choose from four characters each time they start or restart a level: Mario, Luigi, Toad and Princess Peach. Each has a special ability: Luigi can jump very high, the Princess can remain temporarily suspended in the air as if she were levitating, Toad can pick up things quickly and is very agile, and Mario is well-balanced in all areas. This is the only original Super Mario game where Princess Peach is not the damsel-in-distress along with being the first playable female character in a Mario game. In future Mario games in which multiple characters were playable, with the exception of Mario Golf, Mario would always be the most balanced character. A unique ability in this game is the "power squat"; by holding Down on the control pad for a few seconds, players could build power for higher jumps. One of the game's most defining aspect is the ability to pluck vegetables from the ground to throw at enemies; these vegetables reappear in Super Smash Bros. Melee as one of Peach's special attacks.


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13 Posts in the Forums

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Reply #13

2010-09-11 00:00:00

*DISCLAIMER: DO NOT DO THIS UNLESS YOU ARE WILLING TO RISK DESTROYING YOUR SHOEBOX NES. I AM NOT TO BE HELD ACCOUNTABLE FOR IT SINCE YOU ARE THE ONE THAT TAKES A CHANCE.*



Now you need a Nintendo for this and YOU NEED TO BE CAREFUL. take it apart take the bottom heat-sink off then you see Controller 1 and 2 chips On the right front side you take a screwdriver and run it across the first 4 pins while it is on and SMB2 is at the main screen if don't right (it is the closest to you on the LEFT side of the chip do it fast so you don't fry your machine) you will hear the sound of the bird door open like when you get the Crystal ball to go to the next level. If you do it right you will start with M5 men. However it sends the buttons sigs to the game apparently there is a code to it but I cannot find it.


Suntop
Reply #12

2009-05-05 00:00:00

level 1 when uderground blow up rock then blw up second wall go up the ladder on the right grab the mushroom close to the ladder than use it than go through the door and run to the mushroom jump on it and hit B to pick it upas like with the one's in the ground


timothy
Reply #11

2009-01-29 00:00:00

level 4-3 in the second part there are some whales go throogh the first set to three white clifs pull your potion and carry it to the end of the level and double back to the vase,on the lower level drop the potion, enter the door and warp using the vase to world 6


potato28
Reply #10

2008-09-24 00:00:00

I keep seeing that for a quick ending on 4-1 go up the vine and go left.... did anyone take into account that there is no vine in this level


Guest
Reply #9

2008-01-28 00:00:00

in world 5-3 be luigi and super jump on a platform and grab the potain make a door near the vase and go down the vase to warp to level 7-1


shadowlink123
Reply #8

2007-07-24 00:00:00

Pick up nothing
-After you throw an enemy into another, jump on the cluster of defeated foes and quickly press B as if you wanted to pick them up. Instead of picking them up, your character will pick up nothing! The game acts as though you are really holding something though, which means you can't go in doors unless you press B to throw your "nothing" away. (To make it easier on yourself, try hitting the second enemy on a bounce. This will give you more time to jump onto the dying foes.)

Suicide door
-While entering a door, pause the game before the screen changes. Enter the suicide code (Up + B + A on Controller II), then unpause the game. Instead of dying once, you'll watch your character fall through the floor and die for each extra life remaining. Game over!

The power of Pokey
-Lead Pokey off a ledge, and he'll keep walking in a straight line, but in mid-air. On a related note, Pokey will also walk through walls if you can lead him to one. When he walks through the wall in World 2-2, his head pokes through the top; pick it up and the rest of his body will disappear.

Door of doom
-In 5-1, pull out the Potion, and use the rolling logs to get on top of the tall wall before the door to Birdo. Throw down the Potion so the door forms off-screen, then take a few steps and press Up to go in the door. You will die as soon as you enter Sub-Space.

Life meter glitch
-When you pull up a Rocket, pause the game before the Rocket takes you to another screen. Perform the suicide code (Up+B+A on Controller 2 while paused, then unpause). When you unpause, your character will have no dots filled in the life meter, but the Rocket will take you up to the next screen, explode, and drop you off as usual. But now, you'll be "small" with no dots in the life meter, and the music will turn off (but not in 4-1, because the music changes). Grab a Heart, and it will fill in two dots, but you'll still be small! Grab another to fill in the third dot, and to become "big."

Trapped
-When fighting Fryguy, break him down into four "baby" Fryguys. Now try to kill one as you get hit by another at the same time. After you kill off the rest of them, the door won't appear.

Illusion items
-Throw down a Potion on top of some grass. Enter Sub-Space, and press Up to exit. As soon as the door opens, quickly and repeatedly press B. If your timing was right, the item that you pulled out will be on top of your head. You can't throw it, but if you go in a door, or up a vine to a new area, the item will become real and will be sitting in your hands. If you get killed while carrying the illusion item, you'll have a real item in your hands when you retry the stage!

A chip off the old Rocket
-Do the "illusion item" trick above, and then go and pull up a Rocket. When it flies upward, your item will stay where it was, and the upper right corner of the Rocket will be missing.

POW madness

-In World 7-1, pick up the POW and go to the end. Jump on an Albatoss and ride it all the way to the left. Throw the POW, then immediately pull up the Rocket to make it shoot up super-fast.

-Get a POW block and find some logs rolling down a waterfall (try World 1-1). Throw the POW Block, and if you are standing on one of the logs when the POW Block hits the ground, the log will go straight up and off the screen.

-You'll get similar results as the glitch above if the POW block hits the ground while you're standing on a Crystal Ball (try World 1-3), Mushroom (3-3 Sub-Space), or Turtle Shell (1-1).

Warp backwards
-In World 6-1, get a Potion from the first vase. Take it to the grass between two cacti that yields a Potion. Do the "Illusion item" glitch as explained above, and make sure you get that Potion as the illusion item! Now go into the cave with all those vases. At this point, your illusion Potion should've turned real by entering the cave. Throw it down, and while in Sub-Space, go down one of the vases. You'll warp to 6-1, the same level you were in! (Any vase that cannot normally be entered in Sub-Space turns into a backwards Warp Zone with this glitch.)

Disappearing Mushroom Blocks
-This trick is good to do in World 2-3 after beating Tryclyde, where you'll have a doorway and lots of Mushroom Blocks to work with. Put one or two Mushroom Blocks horizontally on top of the door. Pick up another Mushroom Block, and as you're moving, try to throw the Mushroom Block into the bottom corner of one of the Mushroom Blocks sitting on the door. If you throw it in the right place, it should go in the exact same spot as one of the Mushroom Blocks sitting on the door. The one you threw replaces the one that you threw it into, I guess. This glitch is sorta hard to explain... but once you pull this off, it's easy to duplicate.

Flashing while climbing a vine
-On vines that go all the way to the ground, get on or in front of it, and press and hold Down until you start to flash like you're ready for a super jump. Start climbing the vine, and you'll still be flashing as you climb! If you press Left or Right while on the ground you will cease flashing.


Sub-Space music in the overworld
-Get Starman and immediately enter Sub-Space. Stay there until your time is up and you're thrown back to the overworld. If you're still invincible when you come out, the Sub-Space music will keep playing over and over.

Enemy elevator
-If you throw an enemy, then hit it with another enemy while it's still upside-down, both enemies will shoot straight up. One way to do it is to find a wall or pillar. Hold an enemy while standing on top of another enemy. Press B twice quickly, and if you bounce the first one off the wall you'll have a good chance of pulling off this bug.

-Another way is to throw a Shyguy into quicksand, then quickly throw another Shyguy onto the one drowning in the quicksand (try World 2-1). I think they stay upside-down longer while drowning in the quicksand, so this might be an easier way to do it.

Bob-ombs from Mushroom Blocks
-Find one of those vases covered with a Mushroom Block, that when you take off the Mushroom Block, Bob-ombs come out. Pick up the Mushroom Block and throw it down to the side of the vase leaving a one-block-width gap between the Mushroom Block and the vase. Stand behind the Mushroom Block so the Bob-ombs get stuck between the vase and the Mushroom Block, and eventually they'll blow up the vase. Now take the Mushroom Block and throw it where the vase used to be. Scroll the Mushroom Block off the screen, then scroll back. Bob-ombs will emerge from the Mushroom Block!

Put holes in Chains / Change the color of Mushroom Blocks
-Pick up a Mushroom Block and jump towards a chain. When the chain is directly behind you, throw the Mushroom Block. It should get stuck in the chain and change to a greyish-blue color. If you jump onto the Mushroom Block and pick it up, the Mushroom Block will revert back to its original color, leaving a hole in the chain in the process! Also, once you get on top of the Mushroom Block, you can do the "flashing while climbing" bug on the chain. This also works on vines and ladders.

Floating Mushroom Blocks
-In doorways created after you beat a boss in any x-3 level, you can throw Mushroom Blocks on top of sunlight emanating through the door.

-Get at least 2 Mushroom Blocks, and put one in a corner against a wall. Pick up the other one, run towards the wall and jump, and make sure you are still moving towards the wall in mid-air. Right before you touch the wall, throw the Mushroom Block and then try to land on top of the one in the corner. If you did this right, the Mushroom Block you threw should be behind you. Now press B to pick up the Mushroom Block you're standing on, and then jump. The Mushroom Block you threw is now floating in the air! You can do this over and over again until the floating Mushroom Block is too high to jump onto.


metallica 4 life
Reply #7

2007-07-24 00:00:00

how do you beat level 2


deoxys &&&& darkrai
Reply #6

2007-07-24 00:00:00

Suicide
Pause the game, then hold Up+B+A on Controller II. Unpause, and your character will instantly lose a life.

Maximum coinage
Usually, you get two coin-collecting chances per level from Sub-Space. But if you die while in Sub-Space, it doesn't count as a complete Sub-Space visit, plus you get to keep any coins you collected! Using this trick, you can really rack up the coins for tons of Bonus Chance tries. This is useful if you're REALLY good at the Bonus Chance game (i.e. getting three of the same object everytime, especially three Cherries).


metallica 4 life
Reply #5

2007-07-05 00:00:00

i unlocked toad, wait, i always had, sob


dude w da food
Reply #4

2007-04-16 00:00:00

because this game is the best game ever made

heres how to beat birdo
throw eggs at it i think 3-4 eggs kills it

what- your a damned idiot

dont make replies like that

okay!!!!!!!!!


dude w da food


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Cheat Codes / Walkthroughs


Fast ending:
On World 4-1, get the princess. Go up the vine, but go left, run, and fly to a secret door. Go through the door and use the bombs to blow up the wall. Then, jump over the top of the screen and run left.

Finding Fry Guy:
Use the Princess in World 4-3. A castle will appear after crossing the lake. Do not enter the castle. Instead, fly further across the lake to find another part of the castle. Go through the second door to fight Fry Guy.

Maximize your coins:
When you use the magic potion to get the mushrooms, do not pick up the surrounding vegetables (which are coins in the magic door) immediately. Find the location in each level where there are the most vegetables that are close together. Drop the magic potion and go in the door. Pick up as many coins as possible. Repeat this once, after doing something that will make the potion reappear (such as climbing a vine, going down a pipe, or entering a door).

In World 3-1, take Toad (because of his lifting power). Fall down the waterfall onto the platform where the door is at the bottom. Enter the door and get the magic potion. Drop it anywhere there is a continuous stream of coins. Enter this door, and grab as many coins as possible. Go out the door you came in, then return, and repeat once.

Extra lives:
Each time the spinners start in the bonus round, the second symbol in the first slot is always a cherry. Do it correctly, and you can guarantee yourself an average at least one extra life per coin.

When you reach the jackpot-like game after completing a stage, you can use the coins that have been collected to gain extra lives. Rapidly press the buttons and depending on your technique, you can get an extra life once out of every three tries.

Warps:
When there is vase that you cannot enter, it is a warp to a world two or three levels away.

World 1-3
At the end of the outside part, there is a vase object. If you carry a red liquid in a bottle and throw it there, you will go down.
World 3-1
After you go into the first door, walk into the hole. There is a piece of land with another door. After you are in the door, go to the end. Then start picking weeds. The red stuff is placed at random but its usually near the back. If you want a lot of coins, just throw it where you found it. If you want to warp, just throw it near the vase object.

World 1-2 shortcut:
In World 1-2, select Luigi, get the carpet, and fly to the land. Instead of getting the key, pick up the hopping ninja and throw it in front of the door. Then, prepare a squat jump and wait for him to jump high. If done correctly, you should jump and reach the hill above you. Then run past the first door and go into the second one to fight the Boss.

World 6-3 shortcut:
In World 6-3, climb the vine or go through the door to get to the next area. Then instead of going right through the world, go left into the quicksand, holding Left. As soon as you see your character's head disappear start jumping to the left. Keep going until you reach a door. Go through the door. You should then be on a cloud. Keep jumping from cloud to cloud until you see the door go and enter the door.




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