Super Mario Brothers
Please help contribute to this Super Mario Brothers page by submitting cheat codes, hints, strategies, glitches, faqs, walkthroughs and other content related to this game.
Please help contribute to this Super Mario Brothers page by submitting cheat codes, hints, strategies, glitches, faqs, walkthroughs and other content related to this game.
2010-01-29
Not Categorized
in the undersea levels if you are big mario if tou keep youre feet on the ground you can walk through enemys
hope it helped
peace out
2010-01-29
Not Categorized
in the undersea levels if you are big mario if tou keep youre feet on the ground you can walk through enemys
hope it helped
peace out
2008-09-24
Questions/Answers
How can i beat chocolate Island 3 and get to the two other castles to number 6? on super nintendo: super mario brothers. please help me im going crazy!!
2008-09-10
Not Categorized
how do you beat level 7-2 i cant figure out how 2 beat it when there's all those bricks
2008-03-25
Spoilers
PLEASE SOMEONE!!!
how do you get unlimited lives for super mario bros. nintendo 64?
2008-01-27
Questions/Answers
in level 4 after all those qustion marks there are invisable blocks hit 2 and then 3 blocks above you hit the first one there is a beanstock go up it then jump on the mushrooms there is warpzone 6,7,and 8
2007-08-10
Hints/Strategies
I need some answers to questions about the Super Mario Brothers on nintendo NES! if there is anyone out there that knows what they are doing on that game could they please reply back. either on here or on my email (TRACORA2@aol.com)
Thank You
2007-08-06
Questions/Answers
Is there a way do get big in level 8-1 on Super Mario Bros. (nintendo NES)?
2007-08-05
Not Categorized
At 1-2 Go through The pipe at th end of 1-2 go down the 2nd pipe,and it sends Mario To World 5-1!!!
2007-07-24
Cheat Codes/Unlockables
Continue
When your game is over, hold A and press Start on the title screen. This lets you continue from the beginning of the world that you were defeated in. For example, if you died in World 3-3, you'll continue from 3-1.
Warp to World 2, 3, or 4
In World 1-2, use the elevator platforms to jump onto the ceiling above the end pipe. Behind the wall you'll find a Warp Zone, where you can warp to World 2, 3, or 4.
Warp to World 5
In World 4-2, walk on the ceiling past the end pipe to find the Warp to World 5.
Warp to World 6, 7, or 8
This is the second Warp Zone you can reach from World 4-2. After the first elevator lift, there is a pit and three brick blocks above you. Jump around, and you'll find four hidden coin blocks under the three bricks. Use the hidden blocks you just uncovered to hit the first brick, which will sprout a Vine. The Vine leads to some bonus Coins and the Warp Zone.
Invisible 1-Up Mushrooms
If you collect all the coins in an x-3 world, the next x-1 stage will have an invisible block containing a 1-Up in it. For example, getting all the coins in World 1-3 will activate the 1-Up in World 2-1. Alternatively, you can trigger the invisible 1-Up in the x-1 stage by warping to it. Even though you can't do any of those things before World 1-1, it has a hidden 1-Up in it anyway.
Multiple 1-Ups: World 3-1
At the end of World 3-1, two Koopa Troopas walk down the staircase leading to the flagpole. Let the first one go by, then move as far to the right as possible on one of the steps. As the second Koopa Troopa comes down, jump straight up to stomp it, then don't hit another button on the controller. If done correctly (a quick, short jump usually works), Mario will kick the shell into the stair and stomp it again as it ricochets, starting a chain reaction. The points will start to rack up, eventually awarding you 1-Ups for the consecutive stomping. If the chain reaction stops, which may happen sometimes, just press A and the cycle will start again. Try not to get more than 128 extra lives in reserve or your game will end next time you lose a life.
Bonus fireworks
If you touch the flagpole when the last digit of the timer is a 1, 3, or 6, fireworks will go off, giving you 500 points each. The number of fireworks you get matches the last digit on the timer.
Stupid squids
In water levels, the Bloobers can't touch you as long as you're walking on the sea floor.
Buzzy Bowser
Killing Bowser in 3-4 with fireballs reveals that he was really a Buzzy Beetle. The interesting part is that Buzzy Beetle's first appearance as an actual enemy is in 4-2, and he can't be killed with fireballs...
Mario and the beanstalk
After you climb a Vine into a secret area, get back on the Vine, climb up to the top and keep holding Up on the Control Pad. This creates a weird effect, like Mario is dancing on the Vine!
The downside to polesitting
If you jump over any flagpole (it's possible in 3-3 or in any level with the right Game Genie code), you won't find anything special. The level goes on forever, there are no obstacles/enemies, and you have to wait for time to expire to get out of it.
2007-07-10
Cheat Codes/Unlockables
Start the game .go to the 4th pipe and then jump over it then go near the green hill (it is not real in the game )then go on the tile line just before the hill and then right jump you must hit something and then go and collect the life which comes out of it.
Please help contribute to our Super Mario Brothers cheat codes page by submitting your own cheats, hints, strategies, glitches, faqs, walkthroughs and other content related to this game.
Continue game play:
Hold A at the game over screen. While keeping that button held, press Start when the title screen appears. Alternatively, hold A and press Start(2) at the title screen.Fireworks:
Hit the flagpole at the end of a level when the last digit of the timer is 1, 3, or 6.World -1:
Stand on top of the exit pipe on world 1-2 and scroll the screen as far right as possible. Run to the right, then back to the left as far as the end of the pipe, then back again several times. The screen to reveal a blank space on the far right side of the bricks. Jump up and break the only second and third bricks from the right. Place Mario on the pipe with one foot off the edge and face him to the left. Press A to jump, and press Right while he is in the air. Do not break the remaining brick. The back of Mario's head should hit the brick and pull him in. Walk through the bricks to the right and immediately enter the first pipe on the left.
The Reverse Life Effect; means that you can shoot fire balls when you are little mario.
Make sure you have at least a magic mushroom or a fireflower, then go to any x-4 world, make it to bowser at the end when he is on the bridge, jump over or run under him when he jumps(just don't get hit by him because you have to be big for this to work), when he starts to back up wait until he gets close enough then jump strait up in the air and barely enough to the right so that you hit bowser and the bridge key at the same time, if sucessful, the end of the level will pull you through to toad and at the same time you will go through the shrinking motion without actually shrinking. In the next level, you start off big but be careful because if you get hit, you will die, but on the other hand you will get a mushroom that turns you small then next a fireflower which gives you fire balls while you are small mario. I've never heard of or seen this trick done by anyone in my life, I did it by accident back in 1989 and thought it was a fluke on my game system, but since then I've done it several times on several different systems, and I think its pretty damn cool!